BTS Game Programming

Overview

The BTS Game Programming and Game Design is designed to prepare students for the development of digital games of the “serious gaming” and “playful” types by offering them solid programming bases in various programming languages, in using “Game Design”, “Level Design” and ergonomics techniques and applying appropriate mathematical and physical rules. The learning experience is organized through lectures, tutorials, self-study, individual projects, group projects, inter-course projects, interdisciplinary projects and seminars. Along with these activities, students will participate in private and public events to get in touch with national and international professionals.


Key dates

 

from to
Pre-registration period Mo. 04.06.18 Fr. 14.09.18
Admission exams Mo. 17.09.18 Tu. 18.09.18
Registration deadline for winter term Fr. 21.09.18
 

Winter Term

Winter Term Mo. 24.09.18 Fr. 08.02.19
All Saints Break Sa. 27.10.18 Tu. 04.11.18
Foire de l’Etudiant (Student Fair) Tu. 08.11.18 Fr. 09.11.18
Registration for the winter session exams Mo. 21.01.19 Fr. 01.02.19
Christmas Break We. 19.12.18 Mo. 06.01.19
Exam period for of the winter session Mo. 05.02.19 Fr. 08.02.19
Re-registration deadline for the summer term(for already enrolled students) Fr. 01.02.19
 

Summer term

Summer Term Mo. 12.02.19 Fr. 05.07.19
Carnival Break Sa. 16.02.19 Tu. 24.02.19
Easter Break We. 03.04.19 Tu. 21.04.19
Labour Day Tu. 01.05.19
Ascension Day Th. 30.05.19
Pentecost Break Sa. 25.05.19 Tu. 02.06.19
Registration period for the summer session exams Mo. 10.06.19 Fr. 28.06.19
National Holiday Sa. 23.06.19
Exam period of the summer session Mo. 02.07.19 Fr. 06.07.19
Beginning summer break Sa. 13.07.19

Course content

Design

  • 2D & 3D modeling
  • Game and level design
  • User Interface (UI) and user experience (UX)

Programming

  • Object oriented programming
  • Web and mobile programming
  • Game engines
  • Database fundamentals

Project Management

  • Agile project management
  • Monetization
  • Publishing
  • Entrepreneurship

Internship

  • 6-week internship in a company

Learning outcomes

Graduates of the BTS Game Programming and Game Design will be able to create games using “Game Design” and “Level Design” techniques based, among other things, on historical developments; realize large-scale computer applications using advanced programming methodologies; to define, plan and realize the different transmedia aspects of a game; to use different existing game engines for the concrete realization of applications; to create scenarios of the “serious gaming” and “playful” type games; to use 2D and 3D mathematics to solve graphic problems; plan revenue using different “monetization” models; to produce graphic productions and simple 2D and 3D animations; perform computer projects independently or in groups; to know and analyze the main activities of a company; to treat and adapt to new subjects autonomously; to communicate in English.


Professional profiles

The graduates will be qualified to work individually or as part of a team, within companies or as independent entrepreneurs in the sectors of the production of video games or in the creation of any computer applications. They will also be able to work as technical artist, an intermediary between artists and programmers working on the creation of a video game. Furthermore, the syllabus will enable students to meet the requirements necessary for academic advancement in the field of computer game creation.


Admissions

Registration and re-registration

The conditions of admission to the BTS are regulated by articles 10 to 13 of the law of 19th June 2009 on the organisation of higher education.

Registration procedures are regulated by articles 1 to 5 of the Grand-Ducal Regulation of 23rd February 2010 on the organisation of studies and the promotion of students in courses leading to the obtaining of the certificate of higher technician.

Registration and re-registration are done at the secretariat of the Lycée des Arts et Métiers, 19, rue Guillaume Schneider, L-2522 Luxembourg (Tel: 46 76 16 -1).

Registration takes place in two stages: pre-registration and final registration.

Registration Schedule

For the next academic year’s registration schedule, please consult the key dates section.

Preregistration

In order to participate in the BTS Game Programming and Game Design (BTS-GP) admission exam, pre-registration is required. The registration form will be available as soon as the accreditation has been received from the ministry. To pre-register, please both

  • hand in a paper copy of your file to the secretariat of the LAM and
  • send a digital copy of the file as a single PDF file containing your complete file to registration@btsgame.lu. Both forms are mandatory. Please use your own email account because it will be used for any further communication.

Following the successful reception and validation of your file, you will receive an email containing instructions for connecting to an online learning platform that will allow you to prepare for the programming test. This platform offers a method of learning programming, but will not be used during the exam.

Final registration

In order to be admitted in the BTS-GP any student must:

  • fulfil the conditions described in articles 10 to 13 of the law of 19th June 2009 on the organisation of higher education
  • have submitted a pre-registration application in due form in accordance with the set regulations
  • have passed the admission examination [1]
  • be ranked among the first 12 candidates of the admission examination
  • have confirmed his / her registration for the registration deadline by completing the registration form (e.g. final study title in case of second session)
  • have paid the required registration fees.

The student admitted to the admission examination who does not fulfil their obligation of the registration before the deadline, automatically gives way to the next candidate on the waiting list.

[1] Should the number of candidates exceed the number of places available in the course, the admission examination will be used as a competition examination.

Registration fees

Registration fees are collected for each semester. The current amount is set at €100 per semester.

The amount is to be transferred to the following bank account:

Beneficiary: Trésorerie de l’Etat SEGS, Lycée technique des Arts et Métiers
Account number: IBAN LU94 1111 2338 5787 0000
Bank Code (BIC): CCPLLULL
Communication: Your name, first name / BTS-GP / Semester

Re-registration

During the course of studies, registration must be renewed for each semester. The deadlines for re-registration are the same as the registration dates. The re-registration form must be submitted by the deadline date to the LAM secretariat.

Admission Exam

Calendar

The “basic programming and mathematics” test will take place on the morning of the first day of the examination, while the “Understanding of an article from a video game magazine” test will take place in the afternoon. The interview will take place on the second day of examination. The exact times will be communicated in due time to the interested candidates. The date of the admission exam is to be found in the key dates section of this website.

Description

The examination is used to test whether the candidate has the required knowledge for the training. It includes the following tests:

  • a written test on “basic programming and mathematics” aimed at measuring the algorithmic and mathematics knowledge as well as the logical thinking capacity of the candidates (level of programming of a class of T1IF2[1] accomplished, in courses CLISS1 and CLISS2).
  • an interview in English in front of a jury to check the interest of the candidate for the training and the basic skills necessary for the future profession. During this interview, an unknown text will be used as a complement to check the candidate’s skills

[1] T1IF is the second year of training of the “Technician diploma, IT division, IT section” in Luxembourg. Please refer to the Ministry of Education website for information on the computer technician training program.

Each test is worth 20 marks.

A candidate will be placed on a “pre-admitted” list if they have passed each test with a minimum of 10 marks (in each test).

In case of equality of points between one or more candidates, the ad hoc committee will take a decision on the basis of the documents submitted with the application in order to proceed to a classification.

The ad hoc committee renders its verdict by establishing two lists as follows:

  • The N first candidates in the ranking (N being the number of free places in the training) are entered on the final registration list.
  • The remaining pre-admitted candidates are listed in the order of their ranking on the waiting list.

If there are M available places of study or if there are M who are released before the beginning of the training cycle (e.g. following a withdrawal, since the admission decisions in BTS-GP may fall before results of the BAC) the first M candidates on the waiting list are entered on the final registration list.

A placement test may be requested from students if there is doubt as to the level of knowledge of the required language ​​based on the documents submitted during registration. This test serves to detect language deficiencies. It will remain the student’s responsibility to work on any weaknesses.

The decisions and results are published in the display case at LAM. No decision and no results will be communicated via telephone or published on the website.

The decisions of the ad-hoc commission are without appeal except those provided for in article 2 (1) of the law of 7th November 1996 on the organisation of administrative jurisdictions.